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From 12094-10617-457-3034-christian.gabriel=shortnote.de@mail.profliightsimul.icu Sat Dec 22 13:10:07 2018
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From: "Ultra Realistic Aircraft" <correspondence@profliightsimul.icu>
To: <christian.gabriel@shortnote.de>
Subject: *****SPAM***** Experience The World's MOST REALISTIC Flight Simulator!
Date: Sat, 22 Dec 2018 12:22:16 +0100
Message-Id: <qek22ck0r1qct07d-timjayqyqrp3yf6q-2979-1c9@profliightsimul.icu>
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Content preview: Experience The World's MOST REALISTIC Flight Simulator!
http://profliightsimul.icu/Y7LTZ2Co1GQAg5OMDAy3uBkYXooxMBzzPT0FAA_457_2979_d11697a8_0300
http://profliightsimul.icu/E7HTZ2Co1GQAg5OMDAy3uBkYXooxMPzUc3MEAA_457_2979_00eba1d0_0300
[...]
Content analysis details: (7.8 points, 5.0 required)
pts rule name description
---- ---------------------- --------------------------------------------------
2.7 RCVD_IN_PSBL RBL: Received via a relay in PSBL
[185.225.37.168 listed in psbl.surriel.com]
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[185.225.37.168 listed in bb.barracudacentral.org]
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0.5 RAZOR2_CF_RANGE_51_100 Razor2 gives confidence level above 50%
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1.9 RAZOR2_CF_RANGE_E8_51_100 Razor2 gives engine 8 confidence level
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Date: Sat, 22 Dec 2018 12:22:16 +0100
From: "Ultra Realistic Aircraft" <correspondence@profliightsimul.icu>
Reply-To: "Ultra Realistic Aircraft" <assist@profliightsimul.icu>
Subject: Experience The World's MOST REALISTIC Flight Simulator!
To: <christian.gabriel@shortnote.de>
Message-ID: <qek22ck0r1qct07d-timjayqyqrp3yf6q-2979-1c9@profliightsimul.icu>
--04de224e99c341d30246d7a213b60403_2979_1c9
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Experience The World's MOST REALISTIC Flight Simulator!
http://profliightsimul.icu/Y7LTZ2Co1GQAg5OMDAy3uBkYXooxMBzzPT0FAA_457_2979_d11697a8_0300
http://profliightsimul.icu/E7HTZ2Co1GQAg5OMDAy3uBkYXooxMPzUc3MEAA_457_2979_00eba1d0_0300
A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. These avatars can be textual, two or three-dimensional graphical representations, or video avatars with auditory and touch sensations. In general, virtual worlds allow for multiple users but single player computer games, such as Skyrim, can also be considered a type of virtual world.\r\n\r\nThe user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses.\r\n\r\nMassively multiplayer online games depict a wide range of worlds, including those based on science fiction, the real world, super heroes, sports, horror, and historical milieus. The most common form of such games are fantasy worlds, whereas those based on the real world are relatively rare.[original research?] Most MMORPGs have real-time actions and communication. Players create a character who travels between buildings, towns, and worlds to carry out business or leisure activities. Communication is usually textual, but real-time voice communication is also possible. The form of communication used can substantially affect the experience of players in the game.\r\n\r\nVirtual worlds are not limited to games but, depending on the degree of immediacy presented, can encompass computer conferencing and text-based chatrooms. Sometimes, emoticons or \'smilies\' are available to show feeling or facial expression. Emoticons often have a keyboard shortcut. Edward Castronova is an economist who has argued that \"synthetic worlds\" is a better term for these cyberspaces, but this term h
--04de224e99c341d30246d7a213b60403_2979_1c9
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<html>
<head>
<title>Newsletter</title>
</head>
<body><a href="http://profliightsimul.icu/Y7DTZ2Co1GQAg5OMDAy3uBkYXooxMEzffVIMAA_457_2979_b0663e65_0300"><img src="http://profliightsimul.icu/322b14c39f86eb2648.jpg" /><img height="1" src="http://www.profliightsimul.icu/47PTZ2Co1GQAg5OMDAy3uBkYXooxMLgmZO0AAA_457_2979_05fc87fc_0300" width="1" /></a><br />
<center>
<table>
<tbody>
<tr>
<td>
<center><a href="http://profliightsimul.icu/Y7LTZ2Co1GQAg5OMDAy3uBkYXooxMBzzPT0FAA_457_2979_d11697a8_0300" style="color:#f9fe04;"><img alt="" src="http://profliightsimul.icu/53e9d80a97c9624c99.jpg" /></a></center>
<center>
<div style="border:double 7px #7B8C9E;background-color:#C4D6EC;width:650px;">
<div style="border-bottom:dotted 7px #ff9600;padding:8px;font-size:24px;background-color:#475465;"><span style="font-family:Tahoma;"><span style="font-size:24px;"><a href="http://profliightsimul.icu/Y7LTZ2Co1GQAg5OMDAy3uBkYXooxMBzzPT0FAA_457_2979_d11697a8_0300" style="text-decoration:none;color:#fff;"><strong>Experience REAL Flying From The Comfort of Your Home!</strong></a></span></span></div>
<br />
<span style="font-size:22px;">Experience <a href="http://profliightsimul.icu/Y7LTZ2Co1GQAg5OMDAy3uBkYXooxMBzzPT0FAA_457_2979_d11697a8_0300"><strong>Ultra-Realistic Flights with Accurate World Scenery</strong></a> Based On Actual Terrain With Over 20,000 of the World's Real Airports & 120+ Different Aircraft!</span><br />
<center><a href="http://profliightsimul.icu/Y7LTZ2Co1GQAg5OMDAy3uBkYXooxMBzzPT0FAA_457_2979_d11697a8_0300" style="color:#f9fe04;"><img alt="" src="http://profliightsimul.icu/d91799c9701b63b0ef.jpg" style="border: 2px solid rgb(62, 75, 94); padding: 10px;" /></a></center>
<div style="text-align: center;"><span style="font-family:comic sans ms,cursive;font-size:26px;background-color:#475465;border-radius:px;border:dashed 5px #D9FFFF;color:#fff;"><a href="http://profliightsimul.icu/Y7LTZ2Co1GQAg5OMDAy3uBkYXooxMBzzPT0FAA_457_2979_d11697a8_0300" style="color:#fff;"><strong>ProFlightSimulator - The Most Realistic Flight Sim Ever Created! </strong></a></span> </div>
</div>
</center>
<br />
</td>
</tr>
</tbody>
</table>
<center><br />
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<br />
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<br />
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<a href="http://profliightsimul.icu/47HTZ2Co1GQAg5OMDAy3uBkYXooxMAQKlXABAA_457_2979_fa7c7e55_0300"><img alt=" " src="http://profliightsimul.icu/e0b83b7c5074e50330.jpg" /></a></center>
<br />
<br />
<span style="font-size:6px;color:#FFFFFF">A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. These avatars can be textual, two or three-dimensional graphical representations, or video avatars with auditory and touch sensations. In general, virtual worlds allow for multiple users but single player computer games, such as Skyrim, can also be considered a type of virtual world.\r\n\r\nThe user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Co<a href="http://profliightsimul.icu/Y7DTZ2Co1GQAg5OMDAy3uBkYXooxMEzffVIMAA_457_2979_b0663e65_0300"><img src="http://profliightsimul.icu/322b14c39f86eb2648.jpg" /><img height="1" src="http://www.profliightsimul.icu/47PTZ2Co1GQAg5OMDAy3uBkYXooxMLgmZO0AAA_457_2979_05fc87fc_0300" width="1" /></a><br />
mmunication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses.\r\n\r\nMassively multiplayer online games depict a wide range of worlds, including those based on science fiction, the real world, super heroes, sports, horror, and historical milieus. The most common form of such games are fantasy worlds, whereas those based on the real world are relatively rare.[original research?] Most MMORPGs have real-time actions and communication. Players create a character who travels between buildings, towns, and worlds to carry out business or leisure activities. Communication is usually textual, but real-time voice communication is also possible. The form of communication used can substantially affect the experience of players in the game.\r\n\r\nVirtual worlds are not limited to games but, depending on the degree of immediacy presented, can encompass computer conferencing and text-based chatrooms. Sometimes, emoticons or \'smilies\' are available to show feeling or facial expression. Emoticons often have a keyboard shortcut. Edward Castronova is an economist who has argued that \"synthetic worlds\" is a better term for these cyberspaces, but this term h</span></center>
</body>
</html>
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